- Proton (SLR and Native)
- Bugfix release based on
cachyos-11.0-20261014-slr - Imported https://gitlab.winehq.org/wine/wine/-/merge_requests/11824 from upstream Wine which fixes FL Studio and Genshin Impact / Zenless Zone Zero CN editions.
- Reverted the patch that caused maximized windows to use Wine's own decorations. This was not a bug, it was intentional but it was incomplete.
- Updated
protonfixesto1.0.15-1912-g8698fcf.
- Bugfix release based on
- Proton (SLR only)
- None
- Proton (Native only)
- None
- Wine (Standalone)
- None
Brought to you by The Berries, 🍌 🍈 🍊 🍋, and their seasonal friends.
Important
I know that we have a lot of different packages that might cause confusion. My suggestion is to be conservative and use x86_64.
Feel free to experiment and see which fits better for your system, of course.
Note
- For Wayland specific flags and options, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/EM-ADDITIONS.md
- For FSR4 related documentation, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/FSR4.md
- For
dxvk-sarekspecific options to tune its behavior refer to: https://github.com/pythonlover02/DXVK-Sarek?tab=readme-ov-file#shader-compilation - For
dxvk-low-latencyrelated options to tune its behavior refer to: https://github.com/netborg-afps/dxvk-low-latency?tab=readme-ov-file#dxvk-low-latency - For
vkd3d-low-latencyrelated options to tune its behavior refer to: https://github.com/netborg-afps/vkd3d-low-latency?tab=readme-ov-file#vkd3d-low-latency
Base: https://github.com/ValveSoftware/Proton/tree/experimental-11.0-20261014