- Proton (SLR and Native)
- Bugfix release based on
cachyos-11.0-20260519-slr - Fixed an issue with defaulting to Windows 11 in Wine, which made the version not being detected correctly and might have caused
dotnet48to fail during installation. - If you are using custom local protonfixes which are installing any
dotnet*version, you will also need to update them according to Open-Wine-Components/umu-protonfixes#557. You can also apply thePROTON_DLL_COPY="*"(notice the syntax, it's important to quote the value) environment variable if you are installing through the command line. This will considerably increase the size of the prefix. - Fixed an issue with
winewayland.drvwhich caused some games to not show their window, #181. Thanks to @Etaash-mathamsetty - Updated the alternative
vkd3d-protonsubmodule to trackdescriptor-heap-rebaseagain instead offorza-workarounds.
- Bugfix release based on
- Proton (SLR specific)
- None
- Proton (Native specific)
- None
- Wine (Standalone)
- None
Important
I know that we have a lot of different packages that might cause confusion. My suggestion is to be conservative and use x86_64.
Feel free to experiment and see which fits better for your system, of course.
Note
- For Wayland specific flags and options, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/EM-ADDITIONS.md
- For FSR4 related documentation, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/FSR4.md
- For
dxvk-sarekspecific options to tune its behavior refer to: https://github.com/pythonlover02/DXVK-Sarek?tab=readme-ov-file#shader-compilation - For
dxvk-low-latencyrelated options to tune its behavior refer to: https://github.com/netborg-afps/dxvk-low-latency?tab=readme-ov-file#dxvk-low-latency
Base: https://github.com/ValveSoftware/Proton/tree/experimental-11.0-20260518b