github CachyOS/proton-cachyos cachyos-11.0-20260428-slr
Version 11.0-20260428

7 hours ago
  • Proton (SLR and Native)
    • Updated to the most recent Proton Experimental release 11.0-20260428
    • First of all, I would like to thank @Etaash-mathamsetty of Proton-EM and @NelloKudo of DWProton for their immense contribution to the project in general and for helping with the rebase on top of Proton 11 in particular.
    • The PROTON_USE_NTSYNC environment variable and related configuration has been removed. This is the default now even in Valve's Proton 11, nevertheless ntsync can still be disabled by using PROTON_NO_NTSYNC provided by Proton 11.
    • Imported winewayland.drv updates from Proton-EM 11. One important difference is that Proton-CachyOS doesn't enable HDR by default, you still need PROTON_ENABLE_HDR=1 for it. The automatic enablement depends on Nvidia 595 drivers, and I didn't want to enforce that requirement.
    • Proton 11 is using SteamRT4, which is missing a few of the libraries that were present in SteamRT3. This led us to disable a few media plugins in gstreamer and ffmpeg. If you notice lacking media in games when using Proton-CachyOS 11 compared to Proton-CachyOS 10, we would like to know.
    • Almost all of the wine-staging patches from Proton-CachyOS 10 have been removed. Only a handful have been added for things that we are certain they are required. We want to keep them at a minimum and add them selectively if they are required to fix an issue.
    • The DualSense patches have been removed, pending a rebase onto Proton 11. If they are still needed, they will be added back in a later version.
    • Removed the Asseto Corsa patch, as the game's HUD seems to work fine using CSP 0.3 and I did not like what the patch was doing to fix the issue. We also fixed an issue with PROTON_GST_VIDEO_ORIENTATION messing up audio playback.
    • The x86_64_v4 package has been removed. I felt like it wasn't offering anything substantial presently and I needed to free up jobs in the workflows for other builds. You can use either the x86_64_v3 or x86_64 instead.
  • Proton (SLR specific)
    • None
  • Proton (Native specific)
    • The native Arch package is going to be pure wow64 from now on. Arch has been removing lib32-* packages lately and I don't want to deal with build failures or having to use too many dependencies from the AUR. Using the Steam Linux Runtime (-slr) package has been our recommendation for a long time now for maximum compatibility.
  • Wine (Standalone)
    • None

Important

I know that we have a lot of different packages that might cause confusion. My suggestion is to be conservative and use x86_64.
Feel free to experiment and see which fits better for your system, of course.

Note

Base: https://github.com/ValveSoftware/Proton/tree/experimental-11.0-20260428

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