Version 10.0-20251006
- Proton (SLR and Native)
- Imported a couple of commits from upstream wine to fix Genshin Impact performance. Thanks to @NelloKudo.
- Imported latest wayland-related commits from Proton-EM. They should fix dead keys when using
winewayland.drv
and DPI scaling. Thanks to @Etaash-mathamsetty. - Added an override for umu to use
steam.exe
instead ofstart.exe
when launching applications. This is required by certain anime games on Linux. UseUMU_USE_STEAM=1
to use this alternative path. - Updated the default shader cache size for Mesa to 10GB when using
PROTON_LOCAL_SHADER_CACHE=1
. - Updated
nvidia-libs/nvcuda
to https://github.com/SveSop/nvcuda/tree/d65952d3814453a91a7e4511ee0fd8203f3a416c . - Updated
dxvk-sarek
to https://github.com/pythonlover02/DXVK-Sarek/tree/8843c627ffb4a32f184d5ba8100cc31999918a64 . - Updated
protonfixes
to https://github.com/open-wine-components/umu-protonfixes/tree/f7a576d59904936faa39b7ab1c9eb975d04d9aa9 .
- Proton (SLR specific)
- None
- Proton (Native specific)
- None
- Wine (Standalone)
- Imported lsteamclient as a wine module from miniproton.
Warning
This release includes a x86_64_v4
package. This package is largely untested and experimental.
It may exhibit issues or completely refuse to work. Use at your own discretion and report issues here only.
Note
For Wayland specific flags and options, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/EM-ADDITIONS.md
Note
For FSR4 related documentation, please refer to: https://github.com/Etaash-mathamsetty/Proton/blob/em-10/docs/FSR4.md
Note
For DXVK-Sarek specific options to tune its behavior refer to: https://github.com/pythonlover02/DXVK-Sarek?tab=readme-ov-file#shader-compilation
Base: https://github.com/ValveSoftware/Proton/tree/experimental-10.0-20251006