github CG8516/PvZA11y beta.1.7
Beta.1.7

latest releases: beta.1.17.2, beta.1.17.1, 1.17...
pre-release9 months ago

Lots of accessibility improvements in this one.

Pressing info1 on the seed picker will tell you which zombies will be in the level.
Pressing info4 while on the board will play an audio cue if there's a lawnmower/cleaner in that row.
Option to say lawnmower/cleaner type when info4 is pressed (kind of annoying, so disabled by default).
Remaining brains and level progress is now working correctly in iZombie game modes.
Sun count now updates quicker / more accurately, fitting better with existing audio cues.
Added optional audio cue for when a fast and silent zombie enters the board from any row. (Not for fast zombies with existing audio cues.)
Plant state information is now more accessible (eg; when a chomper is chewing, a sunshroom is small, etc..)

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