New additions:
- Now includes an update program, to make the install/update process much easier, with many thanks to @azurejoga.
- Added an optional audio cue for when an unselected plant is ready (off by default).
Tweaks:
- Made "NoZombies" tone less audibly abrasive.
- No longer says "NoZombies" on row change, only said when F1 is pressed manually.
- Fire and Ice balls are now locatable when navigating around the board, instead of requiring the sonar.
Bug fixes:
- Fixed issue with locating portals in portal combat minigame.
- Fixed shovel not working in Slot Machine minigame.
- Added patch to prevent game from automatically closing a reward screen when enter or space is pressed.
- Prevent tutorial text from being replayed when resuming a game.
- Fixed a bug that could occur when playing other game modes while on level 5 in adventure mode.
- Mod now automatically closes if the game is closed while in a tutorial.
- Moved some more missing translation text to external language files, more detailed notes for translators below.
Translation update information:
Various changes have been made to the translation files.
Previous translations will need some adjustments to support this mod version, otherwise they won't load.
AccessibilityMenu.yaml:
In both the "name:" and "description:" categories, you'll need to add an entry named "BackgroundPlantReadyCueVolume", ideally underneath the entries for "PlantReadyCueVolume".
Make sure your entries are indented like the other entries in each category.
name:
PlantReadyCueVolume: Plant ready volume
BackgroundPlantReadyCueVolume: Background plant ready volume
description:
PlantReadyCueVolume: Plays when the current plant is refreshed, and you have enough sun to place it.
BackgroundPlantReadyCueVolume: Plays when an unselected plant has refreshed, and you have enough sun to place it.
RebindMenu.yaml:
This is a brand new file. Use the version in the 'English' folder as a template.
Game.yaml:
Two new entries have been added to the bottom of the file for the zombie tripwire functionality:
tripwire1: Tripwire triggered!
tripwire2: ALERT! Multiple tripwires triggered!
Inputs.yaml:
One entry has been added to the bottom of this file, for the input rebind menu:
rebindMenu: 'Inputs: Confirm to rebind, Deny to close, Info1 to repeat, Info2 to say bound keys/buttons, Directional up and down to scroll list.'