github CG8516/PvZA11y beta.1.15
Beta 1.15 (Hotfix1)

latest releases: beta.1.17.2, beta.1.17.1, 1.17...
pre-release4 months ago

This version had to be replaced, as the original release contained code that would overwrite your zen garden watering can purchase state.

New features:

  • Added ability to create and switch between language packs.
  • Added option to automatically launch the game, if it isn't already running.
  • Added option to automatically click the cycled plant, triggering an in-game audio cue at the cost of additional input delay.
  • Added option to say each coin's value as they're collected.

Bug fixes / improvements:

  • Made gargantuar injury state accessible.
  • Fixed increasing sun costs for plant upgrades in survival: endless.
  • Added patch for music engine, to ensure tracks are kept in sync while in freeze mode.
  • Prevent multiple instances of the tool from running at the same time, avoiding TTS echoing and misclicks.
  • Removed sun cost from conveyor plants, which was accidentally added in a previous update.
  • Ensure game start button is toggled when an imitator is the last plant to be added or removed.
  • Fixed almanac entries not being consistent with their visible unlock state.
  • Added more expression for sun and coin collection notifications!
  • Deny button now automatically clicks cancel when on the "continue game?" dialog.
  • Master audio volume wasn't being applied to all generated audio cues.
  • Fixed marigold availability in store being inconsistent with visible availability.
  • Fixed Zen Garden tool selection including chocolate before it was available, causing tools to be clicked in the wrong location.
  • Improved accuracy of Stinky click position.
  • Improved accuracy of coin/sun click positions.
  • Improved accuracy of menu click positions when 3d acceleration is enabled.
  • Improved volume slider click/drag accuracy when 3d acceleration is enabled.

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