This version had to be replaced, as the original release contained code that would overwrite your zen garden watering can purchase state.
New features:
- Added ability to create and switch between language packs.
- Added option to automatically launch the game, if it isn't already running.
- Added option to automatically click the cycled plant, triggering an in-game audio cue at the cost of additional input delay.
- Added option to say each coin's value as they're collected.
Bug fixes / improvements:
- Made gargantuar injury state accessible.
- Fixed increasing sun costs for plant upgrades in survival: endless.
- Added patch for music engine, to ensure tracks are kept in sync while in freeze mode.
- Prevent multiple instances of the tool from running at the same time, avoiding TTS echoing and misclicks.
- Removed sun cost from conveyor plants, which was accidentally added in a previous update.
- Ensure game start button is toggled when an imitator is the last plant to be added or removed.
- Fixed almanac entries not being consistent with their visible unlock state.
- Added more expression for sun and coin collection notifications!
- Deny button now automatically clicks cancel when on the "continue game?" dialog.
- Master audio volume wasn't being applied to all generated audio cues.
- Fixed marigold availability in store being inconsistent with visible availability.
- Fixed Zen Garden tool selection including chocolate before it was available, causing tools to be clicked in the wrong location.
- Improved accuracy of Stinky click position.
- Improved accuracy of coin/sun click positions.
- Improved accuracy of menu click positions when 3d acceleration is enabled.
- Improved volume slider click/drag accuracy when 3d acceleration is enabled.