Added
- Added an aim bounce help entry to the analysis menu
- Added announcing of CCModManager mod testing status
- Added an option that disables the player idle animation (on by default)
Changed
- Renamed the "CrossedEyes" options category to "Functionality" and moved it to the bottom of the list
Fixed
- Fixed options of some mods (dmitmel tweak pack) not being announced
- Fixed aim bounce turning on when entering the analysis menu
- Fixed entity beeping sounds persisting even after their death
- Fixed unnamed NPC names being announced as MISSING LABEL
- Fixed aim analysis hint selection persisting when entering the quick menu
- Fixed hint selecting persisting after the upgrade field in Rhombus Dungeon was used
- Fixed sound selection persisting after switching categories in the Sound Glossary
- Made the demo version compatible again