github CCDirectLink/CrossedEyes v0.6.1

latest releases: v0.6.4, v0.6.3, v0.6.3-prerealese.0...
4 months ago

Added

  • Added an aim bounce help entry to the analysis menu
  • Added announcing of CCModManager mod testing status
  • Added an option that disables the player idle animation (on by default)

Changed

  • Renamed the "CrossedEyes" options category to "Functionality" and moved it to the bottom of the list

Fixed

  • Fixed options of some mods (dmitmel tweak pack) not being announced
  • Fixed aim bounce turning on when entering the analysis menu
  • Fixed entity beeping sounds persisting even after their death
  • Fixed unnamed NPC names being announced as MISSING LABEL
  • Fixed aim analysis hint selection persisting when entering the quick menu
  • Fixed hint selecting persisting after the upgrade field in Rhombus Dungeon was used
  • Fixed sound selection persisting after switching categories in the Sound Glossary
  • Made the demo version compatible again

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