The smooth-play update. Far fewer pauses while the game prepares new graphics.
Smoother play
- Many more graphics ready out of the box. The download now carries ready-made shaders gathered from every mission of every galaxy, not just the first, so the game almost never has to build a shader mid-play anymore. In our test of eight galaxies on a fresh install, only 4 shaders had to be built on the Vita, and those are in the download too. A short hitch can still appear in the first moments of a galaxy while its graphics are linked.
- Galaxies warm up while they load. Each galaxy prepares the graphics it's known to need during its loading screen, adding at most a second or so, so your first steps in a galaxy are as smooth as the rest.
- The list of what each galaxy needs now ships with the game, so even a fresh install gets that warm-up on its very first visit.
Under the hood
- An optional background shader compiler is included for testing (
GXV_ASYNC_SHADERS=1inenv.txt). It's off by default while it's being tuned. - The package no longer carries a stray macOS file.
Updating? Install the new VPK over the old one. Your saves and settings stay.