Important Note: Old versions of Near Infinity have the potential to corrupt EEex saves. This bug is caused by EEex storing data in a nonstandard location since v0.10.3-alpha. If you plan on using Near Infinity to edit your save files, please ensure you are using the latest version.
EEex Fixes
- Fixed a bug introduced by EEex v1.1.6 which caused the engine's DirectX "Alternate Renderer" to crash when saving.
- Saving should no longer cause portraits to flicker when using the DirectX renderer with EEex's FPS uncap feature.