github Bubb13/EEex v0.5.0-alpha
EEex v0.5.0-alpha

pre-release6 years ago

New Opcode Features:

  • Opcode 280 will use Param1 as the surge roll if it is non-zero. NOTE: This mechanism uses (new) stat 300; this stat should not be set manually and should not be used by modders.

New Lua Functions:

  • EEex_GetGlobal() - Fetches a variable from the GLOBAL scope
  • EEex_GetActorLocal() - Fetches a variable from an actor's LOCALS scope
  • EEex_GetAreaGlobal() - Fetches a variable from an area's scope

  • EEex_2DALoad() - Reads a 2DA file's data into memory
  • EEex_2DAGetAtStrings() - Reads a value at an x-y key pair from the given 2DA data

Changes:

Fixes:

  • B3_Invis.lua should not forbid the engine from rendering invisibility effects

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