- Complete refactor of code, many bug fixes, many code style improvements.
- Slots are now variable in size, being able to be optimized and changed at runtime - either manually or automatically.
- Added settings menu, including the ability to toggle the following options:
- Auto-Pause: Controls whether the game is paused when the spell menu is opened.
- Automatically Optimize Slot Size: Attempts to fit all slots on the screen without the use of arrows.
- Darken Background: A slight dimming of the background, can be used with “Modal” turned off to create a much more tolerable background.
- Modal: Whether or not background GUI elements are blocked. This overlays a hardcoded darkening effect on all background GUI elements, so this must be turned off to completely disable any darkening effects. It is unknown what bugs can occur with this setting turned off.
- Spell levels are now displayed in the spell menu.
- Spell levels can now occupy more than one row; a maximum of 18 rows are able to be displayed at one time.
- Expanded maximum slot count per row to 50, for high resolution monitors with Scale User Interface turned off.
- Improved installer; installation time reduced from several minutes to seconds.
- Many more internal and minor changes.