- Runs on the RG28XX: its panel is mounted portrait, so slot turns the picture onto it. (#35)
- Pokémon Pinball: Ruby & Sapphire rumble. mGBA now sees the game's Game Boy Player check. You still need to turn rumble on in game settings. (#25)
- A red alarm shows when the SD card turns read-only or a save fails to write.
- A new shortcut for mute: SELECT + VOL+ / VOL-. The 34XX has a fake volume wheel so VOL+ + VOL- isn't possible. (#39)
- Game Boy cartridge clocks are kept in the .sav. (#22)
- The GBA cartridge clock keeps running on gpSP while the game is off.
- Large libraries now should boot faster, and the first frame shows sooner.
- Games start faster: resting on a cart reads its ROM ahead, so big ROMs no longer wait on the SD card when you insert them.
- Wallpapers are dealt from a shuffled deck, so none repeats until all have shown.
- PNG art is turned the way its EXIF orientation tag says.
- When slot crashes it logs where, and keeps that run's log in
crash/to attach to a bug report. - The BaseOS startup sound no longer leaves slot silent. (#20)
- A user defined
Config/bootlogo.bmpwill take precedence over the shipped one. (#30) - Cart shell, core and video mode files are now
.txtinstead of.ini, so Chrome on Windows opens them. slot renames them on first boot. (#15) - The grid shader's lines stay even on the RG34XX and at fractional scales, and the dot shader no longer darkens a white screen as much. (#26, #36)