Highlights / Notes
Since 1.0.0, this version introduces mostly 1.16.4 support for fabric and forge, some useful commands and some bugfixes.
Upgrading from 1.0.0
Just swap the bluemap.jar
.
If you want the changes made to the web-app you need to delete your <webroot>/index.html
so bluemap updates the web-files.
Changelog since 1.0.0
- Updated to BlueMapAPI 1.3.1
- Added 1.16.3 and 1.16.4 support for fabric and forge
- Updated to SpongeAPI 7.3.0
- Full world-renders will now be centered (starting) on the spawnpoint of that world, and a radius render on the center of the area to be rendered
- Improved the way BlueMap handles map-updates, it now tries to listen for chunk-saves rather than full world-saves to render world-changes as soon as possible
- Added
/bluemap version
- Added
/bluemap help
to be able to list all available bluemap-commands - Added
/bluemap render cancel
to be able to remove the last render-task with a command - Added
/bluemap debug flush [world]
which saves the world and flushes all scheduled changes so they will be rendered - Added the world-folder to the hover texts of
/bluemap worlds
- Added file-logging options to CLI (thx to @rye761)
- Added a command-line flag (-b, --verbose) to print out all webserver activities (thx to @rye761)
- Players that are "vanished" by a spigot plugin should now be treated as "invisible" (and not be displayed on the map)
- Slowed down hash-updates on the web-app to reduce the browser-history-spam as much as possible while still having a copy-able url of the current camera position
- Fixed a bug that caused the webserver to not close correctly on first install
- Fixed a bug where the map started generation on the wrong position (instead of the spawn)
- Fixed a bug that caused corrupted chunks when they were saved in a snapshot-version of minecraft
- Added a workaround to trigger rendering tiles for newly generated chunks on forge
- Fixed not detecting newly generated chunks on fabric with non-vanilla world-generators
- Fixed possible integer-overflow when radius-rendering on big worlds
- Fixed barrier-blocks influencing the hight of the lowres-model
- Fixed an exception when bluemap tried to download the skin of a player that has no skin
- Fixed a bug where bluemap could not detect the correct world on forge or fabric when the worldfolder was different to the world-name
- Fixed the chunk-cache being cleared too early, which might result in block-changes not being updated correctly
- Fixed handling of a rare exception caused by trying to load invalid chunks
- Fixed a rare issue with mods that makes BlueMap not loading any chunk
- Fixed a bug that could cause a crash on older forge and fabric versions
- Added a workaround for a paper-bug that can cause an error when tab-completing
Targets:
BlueMapAPI: v1.3.1
File | Target Version |
---|---|
BlueMap-1.3.0-cli.jar | CLI for Minecraft 1.12.2 - 1.16.4 |
BlueMap-1.3.0-sponge-7.3.0.jar | Sponge 7.3.0 |
BlueMap-1.3.0-spigot.jar | Spigot/Paper 1.13.2 - 1.16.4 |
BlueMap-1.3.0-fabric-1.16.4.jar | Fabric 1.16.2 - 1.16.4 |
BlueMap-1.3.0-fabric-1.16.1.jar | Fabric 1.16.1 |
BlueMap-1.3.0-fabric-1.15.2.jar | Fabric 1.15.2 |
BlueMap-1.3.0-forge-1.16.4.jar | Forge 1.16.1 - 1.16.4 (1.16.3-34.0.0) |
BlueMap-1.3.0-forge-1.15.2.jar | Forge 1.15.2 (1.15.2-31.2.0) |
BlueMap-1.3.0-forge-1.14.4.jar | Forge 1.14.4 (1.14.4-28.2.0) |