github BigheadSMZ/Zelda-LA-DX-HD-Updated v1.7.8
Link's Awakening DX HD v1.7.8

6 hours ago

Next generation builds starting with v1.6.4. This patcher updates the v1.0.0 or v1.1.4+ releases to v1.7.8.
Visit this link to see a changelog since v1.0.0.

To use this patcher:

  • Open the base folder of v1.0.0 (or v1.1.4+) of the game.
  • Drop this patcher into the base folder alongside the executable.
  • Open the patcher. Select version you wish to build (Windows, Android, Linux).
  • Windows comes in DirectX/OpenGL. Linux has x86-64 and Arm64 versions.
  • Press the "Patch" or "Create" button. It will take a bit to finish.
  • When it is done, the patcher can be deleted.

This is the last version for awhile to heavily focus on modding. It is now possible to mod the graphics (or at least the colors) of just about every single in-game element. With the release of v1.7.7 I created a mod to revert the "DX" changes, and this version I created a mod to mimic the four shades of green of the original game.

Between Link's Awakening HD and DMG Colors Mod I have finally realized the goal I have had for many months now, and made it possible to have an experience that is extremely similar to the original game but with the enhancements of this port. There was a time I never thought it would happen, but here we are.

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