github BigheadSMZ/Zelda-LA-DX-HD-Updated v1.6.6
Link's Awakening DX HD v1.6.6

9 hours ago

Next generation builds starting with v1.6.4. This patcher updates the v1.0.0 or v1.1.4+ releases to v1.6.6.
Visit this link to see a changelog since v1.0.0.

To use this patcher:

  • Open the base folder of v1.0.0 (or v1.1.4+) of the game.
  • Drop this patcher into the base folder alongside the executable.
  • Open the patcher. Select version you wish to build (Windows, Android, Linux).
  • Windows comes in DirectX/OpenGL. Linux has x86-64 and Arm64 versions.
  • Press the "Patch" or "Create" button. It will take a bit to finish.
  • When it is done, the patcher can be deleted.

NOTICE: I figured there would be some growing pains porting to Android and Linux while having no knowledge of porting and little knowledge of these Operating Systems in general. Though I will say that I am happy to see that they have been working well so far despite some issues. Hopefully this version will fix the two main crashes that have been reported so far: Level 3 dungeon due to the missing map file, and Level 4 dungeon boss Angler Fish crashing when hitting the wall due to a case sensitive path to the falling rocks animator. I want to thank everyone for playing, for reporting these issues, and for having patience while I fix the issues that pop up.

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