What's new!
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X opens the pause menu,
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Room scale: walk round your room and your character walks with you; walls stop you. Turn it off or change how far you can lean in VR Settings → Comfort.
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Gun stock (off by default): turn it on in VR Settings → Weapons. With both hands on a rifle it aims from your shoulder, steady like a real stock. "Stock strength" sets how much it takes over.
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Shellshock no longer turns the game 2D. The flat picture and white flash are gone, you get a light blur instead and still hear the shock.
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Guns' missing sides: the G11, MP40, Arisaka and Wunderwaffe had holes on their right side. They're filled in now.
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Zombie hits to go down: pick 2 to 5 in VR Settings → Comfort.
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Speed Cola now skips the rack after a hand reload.
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Wunderwaffe has its own reload sounds, and the switch on top flips back on when it's ready.
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Mustang & Sally: each pistol now shoots where that pistol points.
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Ammo beside the gun is now a setting (VR Settings → Display).
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Valve Index on SteamVR: SteamVR now maps the Quest layout onto the Index. Still no controllers? Check SteamVR's controller binding
for Black Ops is the default one and send me your log. -
Meta Quest Link: if VR doesn't start, Black Ops no longer closes, and the next start tries the other renderer by itself.
Things you might not know you can do 👀
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Monkey Bombs: use the trigger on the grenade pouch instead of the grip. Wind the key on its back with your other hand's trigger (twist it twice), then throw it.
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Claymores: grip + trigger together on the grenade pouch. Hold it over the spot you want and let go of the grip to plant it.
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Moon's P.E.S. helmet: put your controller up to your face, hold the trigger and pull down to put it on. Pull up to take it off.
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Crouch and go prone for real by ducking down.
-*Move your belt: VR Settings → Body & loadout lets you move the knife, pouches and holster round your waist.
Thanks for all the reports on GitHub and here! Logs are in %LOCALAPPDATA%\BO1VR\logs if something goes wrong.