This release adds support for previously unsupported save types on the Switch. I didn't have any need to support them at the time because I didn't play any of these kind of games. After all these years, I still don't play them, but I felt it was time to properly support them into Checkpoint.
Important notice: I wasn't able to test backup and/or restore these new save types first-hand. Use the new features carefully and please report back! That's why this new version is currently in pre-release.
What's new
- Added: support BCAT saves on the Switch version of the app.
- Added: support device saves on the Switch version of the app.
- Added: support system saves on the Switch version of the app.
- The UI of the app has been slightly upgraded to account for these new save types.
- Added: per-file progress bar.
- The UI will now display two progress bars, one for the overall save progress and one for each file in the save archive.
- Fixed: occasional crash when loading NAND saves on the 3DS version of the app.
- Fixed: Checkpoint should not freeze anymore when performing backup or restore operations.
- Fixed: support asian system fonts in the Switch version of the app.
- This solves an issue where special characters were not rendered in the UI.
- Fixed: add not-empty validation for backup names.
- Fixed: file paths could contain multiple
/characters one after the other, causing folder deletion issues. - Fixed: undefined behaviour when trying to close directories that were not opened.
- Fixed: undefined behaviour could occur when reading a file's size.
- Fixed: log directory read errors.
- General system stability improvements to enhance the user's experience.
If you wish to contribute, pull requests are highly appreciated.