github BenoitAdam/nullDC4Wii alpha0.77
NullDC4Wii - Alpha 0.77

4 hours ago

More performance : from +7% to +35% in 3D scenes ! Alpha Fix

⚙️ Improvements

FSQRT improvement

+7% to +35% in 3D scenes !

; ALSO inlines FSRRA (1/sqrt), added 2026-09-18: that is the same
             ; frsqrte+Newton sequence stopping one step earlier, and it sits in
             ; ChuChu Rocket's per-vertex T&L block (8C107502, inside the
             ; ~250 MB/s run at 8C1074EE) where it ran ~600k times a second as a
             ; libm call. Wii-CONFIRMED ~+35%: mania went 72% -> 97% at matched
             ; vt/frame, and fsrra vanished from the [CC] census entirely. The
             ; win is rate x body: 600k/s x newlib sqrtf's ~300-cycle bit loop
             ; = 26% of the frame. Both emitters print their own [fsqrt] line --
             ; fsrra stayed a call-out unnoticed precisely because only fsqrt's
             ; line existed. Same one-compare guard, same cold libm fall-back.

TEX_ALPHA / PCW_LIST (DEFAULT=OFF)

This help fix some problem in Head Hunter, see #79

📝 Presets updated

Game Presets

The defaut preset for these games have been updated :

  • Crazy Taxi 2 (Tex clamp now on)
  • Headhunter (Menu ok)
  • Resident Evil 3 (speed capped)
  • Samba de Amigo (Speed capped)
  • Sonic Adventure 2 (Tex clamp now on)

Doesn't mean these games are 100% compatible or what

Remember that this emulator is best for multiplayer games

👨‍💻 Developers

Put TEX_Clamp_fix on page 1

Strip_dedup

That's what helped me for improvement with FSQRT

🧰 Please update compatibility Guide

Please tell me any finding of better presets on discord or update compatiblity wiki :

https://wiibrew.org/wiki/NullDC4Wii/Compatibility

🎮 Optional Extras

Wii & WiiU Fowarders : See alpha 0.76

Wii Forwarder by @Ploggy
Wii U Overclock Forwarder (integrated) by @Zeox-Gamer

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