github BenoitAdam/nullDC4Wii alpha0.41
NullDC4Wii - Alpha 0.41

4 hours ago

Going fast on this release : Claude Fable 5 is free (for a pro plan) for a few days, so I made a lot of improvement. Needs testing to see if any regression in visual or performance

⚙️ Improvements

Menu presets on 2 pages

Too much presets for now, I have to put them in a second page

SPLIT SCREEN (Preset)

Games with split screen multiplayer (like Daytona USA) should work now.
This also should fix any game with multiple camera angle in the screen.
As this affect framerate (-20%), I made a preset. Probably acceptable performance only on Wii U

#32

PUNCH TROUGH (Preset)

Accurate Punch Trough (needs testing)

OFFSET COLOR (Preset)

Accurate offset color. Needs testing

TRANS SORT (Preset)

Sort translucent poly. Needed for Daytona USA menus

#59

RENDER TO TEXT

For games with mirrors/TV-screen. Needs testing

GX FIFO fixes

Some stuff that causes FIFO are fixed. But Castlevania HALL still buggy and FIFO error

#16

Removed RGB565 alpha hack

made for Powerstone 1/2 wasn't necessary anymore

Mimap stuff

Generate GX mip chains for mipmapped textures

twiddle cache stuff

Remove redundant per-decode twiddle table copies in gxRend.cpp

AUTO FRAME SKIP fixes

Fix frameskip: AUTO mode freeze and RTT-pass corruption

Needs testing, doesn't seem to change anything

👨‍💻 Devellopers

🧰 Please update compatibility Guide

Please re-test all games untested since alpha 0.26 (except Windows CE games) and update compatiblity :

https://wiibrew.org/wiki/NullDC4Wii/Compatibility

🎮 Optional Extras

Wii & WiiU Fowarders : see alpha 0.28

Wii Forwarder by @Ploggy
Wii U Overclock Forwarder (integrated) by @Zeox-Gamer

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