changes
I have touched very sensible files, so I'm releasing this version now to be sure to check about regression later
I'll be busy for the next two weeks, so fewer update unless I change something that has a big impact
For this version expect +4 FPS on everything, which means from +2 to +40% Fps boost depending of the scene/game.
Alpha 0.06 may be more stable thus
Regression
Some games may need accuracy set to FAST or BALANCED from now
Shenmue regression freeze at opening door #13
Compatibility
Report compatibility (both comparing 0.06 and 0.07) in the wiki or on the Issue on Github
https://wiibrew.org/wiki/NullDC4Wii/Compatibility
Files improved
Dynarec
ppc_emmiter.h
wii_driver.cpp
CPU
sh4_interpreter.cpp (also ACCURACY dependent now)
sh4_registers
sh4_fpu
tmu
ubc
Render
gxRend.cpp (+4FPS boost = 2/40 % fps boost)
ta
Develloper
- nullAICA from nullDC-PSP has been integrated, refactored for wii but still no sound can be heard
- Aica ARM7 from nullDC-360 is beeing integrated
🎮 Optional Extras
Get the extra in alpha 0.06 release
Wii Forwarder by @Ploggy
Wii U Overclock Forwarder (integrated) by @Zeox-Gamer