v1.1
Read below. Lots of fixes and features added!
- Fix Alien view getting stuck on zoomed in when eat heads.
- Change Alien wall walking to be crouching instead. Its still walk to wall and press B to activate wall walking.
- Add deadzones for joysticks on both VR controllers and gamepads.
- Add option to enlarge Mission Objectives text. Go to Audio/Visual Options and turn on Enlarge Messages Text.
- Have changed the background in menus to match Steam. You can turn it off and have the starry background back by going to Audio/Visual Options and change Use Video Background for Menu to Off.
- Add joysticks and dpad and 'hold' options in the Controls configuration options.
- Manual Reload is now Hold A button as removed the touch controller option.
- Fix for Jetpack bug in movement stop working.
- Stop head clipping through ceiling with Jetpack.
- Adjusted sizes of hands/arms/weapons so they’re less comical in VR.
- Reduce jittering on Predator arms in VR.
- Changed Predator Recall Disc to Hold B button. NOTE: Its a good idea to Reset to Defaults the key mapping so any new changes gets updated in your profile. You will need to re-edit your mapping.
- Left-Handed Mode added to Controls > General VR Configuration. Edit button mappings to adjust how you want.
- Two-handed weapons is done by holding the opposing grip trigger. You can have it work if grip controller is close to the other controller or not. Set it in General VR Configuration at Opposing Grip Works Only If Controllers Are Close.
- Use Left Grip (or right if you chose Left Handed Mode on) to hold two handed weapons.
- NOTE: Two-handed weapons won't work if have Jetpack which is in Bonus Missions. Think of it as one of your hands occupied by controlling Jetpack!
- You can now physically punch and attack using Predator Wristblades. Hold down secondary fire to power up your punch!
- Can also physically scratch as Alien.
- Reordered menus and wording slightly.
- Fix done for Mad Max profile. Can be found here.
Warning
Ignore this warning if you're upgrading from 0.6. Quest users: If you’ve installed 0.5 or earlier, this build will be a new install and wont overwrite the old. You can keep old one if you’ve already progressed in game but you'll have two versions installed. Preferably uninstall old version and start afresh (user progress will be reset). Assets will need to be reinstalled to the new location of sdcard > Android > data > com.bassquake.quest.avpvr > files.
Which build is right for you?
Download and extract the zip you want to use into your folder where the game assets are (see more detailed instructions on the readme of this github). Required libraries are in the zips. Should simply be able to run the executable.
VR versions
Quest/Pico
- avpvr-1.1-quest-arm64-v8a-release.apk is the standalone version for Quest 1, 2, 3, 3S, Pro Meta headsets and Pico headsets.
Windows
- avpvr-1.1-windows-x64-vr.zip is the PCVR version for 64 bit x64 Windows PCs.
Linux
- avpvr-1.1-linux-x64-vr.zip is the PCVR version for 64 bit x64 Linux PCs.
Customise Steam library with the steamvr-custom-images.zip which are images for Steam when you add the non-steam game to your library so it looks nice!
Flat versions
Android
- avp-1.1-android-armeabi-v7a-release.apk is flat version for 32 bit Android 8.0 and above devices such as Android TVs and phones.
- avp-1.1-android-arm64-v8a-release.apk is flat version for 64 bit Android 8.0 and above devices such as Android TVs and phones.
Windows
- avp-1.1-windows-x86-flat.zip is the flat version for 32 bit x86 Windows PCs.
- avp-1.1-windows-x64-flat.zip is the flat version for 64 bit x64 Windows PCs.
- avp-1.1-windows-arm64-flat.zip is the flat version for 64 bit ARM Windows PCs. (Untested)
Linux
- avp-1.1-linux-x86-flat.zip is the flat version for 32 bit x86 Linux PCs.
- avp-1.1-linux-x64-flat.zip is the flat version for 64 bit x64 Linux PCs.
- avp-1.1-linux-arm64-flat.zip is the flat version for 64 bit ARM Linux PCs. (Untested)