Core
- Add normalized occlusion query visibility API - [New Feature] by RaananW (#18919)
- Frame graph: support Gaussian splats, sprites, and particles in geometry rendering - by Popov72 (#18930)
- WGSL: pass shadowTexture to computeShadowWithCSMPCF1 in the cascade blend branch - [Bug Fix] by increasinglyHuman (#18920)
- Avoid blob URL round-trip for in-memory ImageBitmap sources - [Bug Fix] by RaananW (#18924)
- Fix Gaussian splatting with horizontal fixed FOV - [Bug Fix] by Popov72 (#18921)
- Fix WebGPU occlusion query begin sequencing - [Bug Fix] by RaananW (#18918)
- Fix: static Gaussian Splatting part disappears after compacting a streaming compound - by raymondyfei (#18917)