Core
- Fix: DoF seam (WebGL) and shader-compile crash (WebGPU) in LensRenderingPipeline - [Bug Fix] by raymondyfei (#18904)
- Add mesh blending post process - [New Feature] by Popov72 (#18915)
- Widen input types in ProceduralTexture uniform setters - by BarthPaleologue (#18916)
- Add ratified KHR_interactivity Phase 1 support - by RaananW (#18903)
Inspector
- Add mesh blending post process - [New Feature] by Popov72 (#18915)
- Add Inspector Lite text and sprite layer support - [New Feature] by ryantrem (#18905)
Loaders
- Improve Gaussian splatting coarse-first streaming and local-space culling - [Bug Fix] by CedricGuillemet (#18910)
- Add ratified KHR_interactivity Phase 1 support - by RaananW (#18903)