Core
- Fix clustered lighting WGSL validation on Firefox WebGPU - [Bug Fix] by Popov72 (#18761)
- fix(physics): correct inverse inertia tensor rows in PhysicsCharacterController - by RaananW (#18756)
- Prevent touch hover events from exhausting pointer slots - [Bug Fix] by RaananW (#18748)
- Fix one-frame render flash when recreating a mesh in the same tick - by RaananW (#18755)
- Fix: Gaussian Splatting sort padding reuses real splat data, causing splats stuck in front of the model - by raymondyfei (#18752)
- Allow disabling Havok floating origin world regions - by BarthPaleologue (#18750)