github BabylonJS/Babylon.js 8.6.2

latest releases: 8.26.0, 8.25.2, 8.25.1...
4 months ago

Changes:

  • #16572: WebGPU: Make sure the depth texture is cleared with the right value at creation time
  • #16574: Some fixes for glTF interactivity
  • #16575: Speed up a couple of vis tests
  • #16573: Try to fix flacky test "IBL radiance roughness"
  • #16571: NME Preview window does not pop out correctly
  • #16569: NME Preview window does not pop out correctly
  • #16253: Diffuse Roughness support
  • #3: Add Color tint support to Sprite and Layer
  • #5: Where are the samples source code?
  • #9: Use git tags to denote versions
See More
  • #10: Lowercase and Unix
  • #11: Support Float32Array in Matrix instead of Matrix.
  • #16565: BVH loader loadAsserContainerAsync support
  • #16540: Add preliminary bvh loader
  • #16568: gpuPicker optimization
  • #14: Deletion of created objects
  • #63: 2D ParticleSystem?
  • #16566: Move back to old API till all use cases are clear
  • #16567: Allow moving engines when using offline storage
  • #16553: Pass "allowCanvas" into override serialize functions.
  • #15033: Final fix for allowCanvas
  • #16563: WebGPU: Port min/max redux shader to WGSL
  • #16561: Restore failing test

This list of changes was auto generated.

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