github BabylonJS/Babylon.js 8.45.0

latest releases: 8.45.3, 8.45.2, 8.45.1...
3 days ago

Changes:

  • #17625: [GeospatialCamera] Rework center/radius calc after zoom to point
  • #17624: [GeospatialCamera] Stop zooming once a rotation motion occurs
  • #17622: [GeospatialCamera] Allow zooming to cursor if already at radiusMin
  • #17621: Light: Add a flag to not add the light to the scene at creation time
  • #17620: Add timeout check on readiness
  • #17616: Inspector v2: Make EntitySelector include editable links
  • #17619: FrameGraph: improve debug marker support
  • #7: FPS Drops from 60 FPS to 30 FPS
  • #17618: Particles: Fix crash when using positionW in NME
  • #17: detachControl not working
See More
  • #17617: [GeospatialCamera] Add collision detection
  • #17451: Geospatial Features (Large World Rendering, Geospatial Camera, 3D Tile Loader)
  • #17615: [GeospatialCamera] FlyToPoint scale by distance instead of radius
  • #17614: [GeospatialCamera] Fix flyToAsync animation
  • #17613: [GeospatialCamera] Update zoomSpeedMultiplier to be based on distance to destination (vs radius). Cleanup zoom / clamping logic
  • #17612: Remove react-contextmenu dependency from Inspector and GUI Editor (and references from other packages)
  • #17607: SFE: Replace react-contextmenu dependency w fluent contextMenu from sharedUi
  • #17610: TAA: Fix crash when using materials that don't support plugins
  • #17609: Fix Inspector v2 layout regression in Playground and Sandbox
  • #17603: Inspector v2: Improve overlay mode
  • #17606: [NPE] Clone reference values when migrating
  • #17559: [Inspector V2] Particle system properties

This list of changes was auto generated.

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