github BabylonJS/Babylon.js 8.44.0

17 hours ago

Changes:

  • #17598: Voxel shadow fixes for interleaved buffers
  • #17376: Voxel shadow fixes for interleaved buffers
  • #17597: Fixed defines where area lights and hemi lights need to checked together
  • #17596: Added extra guards to Area Lights defines to avoid shader compilation.
  • #17593: Meshes: Fix wrong normals after calling updateFacetData
  • #17582: FrameGraph: Support multi-RTT in clear texture and object renderer tasks
  • #17591: SolidParticleSystem: Allow AbstractMesh in the addShape signature
  • #17594: Shadows: Fix artifacts when using PCF and PCSS
  • #17595: Meshes: Fix crash when calling clearCachedData for a transparent mesh
  • #17592: GPUPicker: Added support for bones, morph targets, and VAT

This list of changes was auto generated.

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