github BabylonJS/Babylon.js 8.43.0

5 hours ago

Changes:

  • #17590: [GeospatialCamera] Use shortest path for yaw flyTo
  • #17589: [GeospatialCamera] Recalculate center only after drag has completed
  • #17586: EXRCubeTexture: Fix spherical harmonics
  • #17584: EXRCubeTexture: Fix spherical harmonics
  • #17588: [GeospatialCamera] Remove Alternate rotation pt
  • #17587: [GeospatialCamera] Fix velocity calculation to be pixel based and not world coordinate based
  • #17585: Rendering: Fix no display when OIT is enabled and there's no transparent meshes in the scene
  • #17581: [GlowLayer] Add an option to set all meshes excluded from the glow layer
  • #17578: Inspector v2: Texture Editor
  • #17568: [Fluent / InspectorV2] Generic EntitySelector component used by materialSelector and nodeSelector. BoundProperty supports defaultValue of null
See More
  • #17579: Make audio parameter ramps more robust
  • #17577: Address feedback from previous PR
  • #17573: Remove variable/setMultiple to match glTF interactivity spec update
  • #17574: GS modification test
  • #17576: Handle non-finite audio parameter values
  • #17575: Clustered lights: fix right handed mode

This list of changes was auto generated.

Don't miss a new Babylon.js release

NewReleases is sending notifications on new releases.