github BabylonJS/Babylon.js 8.39.1

latest release: 8.39.2
11 hours ago

Changes:

  • #17457: Reimplement legacy Sound class with new audio engine
  • #17515: FrameGraph: add new volumetric lighting task
  • #17514: CharacterController update
  • #165: Slow movement in firefox
  • #166: Add level of gray on the shadow map
  • #124: FBX exports fine, but UV wrap not working?
  • #17508: Multiview support for GS
  • #17513: [GeospatialCamera] Normalize yaw/pitch [-pi, pi)
  • #17451: Geospatial Features (Large World Rendering, Geospatial Camera, 3D Tile Loader)
  • #17512: [GeospatialCamera] Update flyToAsync hop behavior to animate center with parabolic hop (vs scale radius)
See More
  • #17511: [FloatingOrigin] Support lowercase matrix names for node material blocks
  • #17509: Light: add a new LightingVolume class
  • #17506: [GeospatialCamera] Fix immediate promise resolution for interpolating behavior
  • #17504: Scene: Fix getWorldExtends when scene has no meshes
  • #17505: Behaviors: add attachedNode getter
  • #17493: Update playground's monaco-editor package to fix sourcemap errors
  • #17503: WebGPU: Implement manual MSAA resolve + depth texture resolve
  • #17502: Node material: Fix properties not being parsed correctly
  • #17498: Fix NME serialized force transparency
  • #17098: Material: Fix alphaMode serialization and parsing
  • #17501: Solid particles start and lifetime
  • #17497: [GeospatialCamera] Fix applyZoom to work with nonzero pitch/yaw
  • #17496: [GeospatialCamera] Recalculate center to be point on surface after a position change
  • #17495: Inspector v2: Back compat for Inspector.MarkLineContainerTitleForHighlighting
  • #17494: [GeospatialCamera] Add overshootRadiusScale param to enable an arc-like flyTo animation
  • #17490: Silence webpack performance warnings/hints
  • #17489: WebGL: Fix wrong target when allocating GPU memory
  • #17479: Smart Filters: Add const property support - consts in GLSL defined blocks that are settable at design time
  • #17488: Inspector v2: Back compat for Inspector.OnSelectionChangeObservable and Inspector.OnPropertyChangedObservable
  • #17487: FrameGraph: Fix some memory leaks and a few errors in NRGE + switch build methods to async
  • #17486: GeospatialCamera interrupt interpolation with user input
  • #17483: Inspector v2: Back compat for gizmoCamera option and Inspector.Popup* functions
  • #17484: [NPE] UI Fixes
  • #17485: Fix: Prevent convertToFlatShadedMesh from mutating original indices

This list of changes was auto generated.

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