github BabylonJS/Babylon.js 8.35.0

latest releases: 8.36.1, 8.36.0
one day ago

Changes:

  • #17402: [FloatingOriginMode] Support reflection probe / reuse eyePosition logic
  • #1715: making sure we use the vr vew matrix
  • #286: Automatons Objects; test code to follow
  • #283: Adjusted property 'clearColor' on class 'scene' to type 'any'.
  • #17403: _isDirty support for *ToRef vector functions
  • #17398: [FloatingOrigin] Support clip planes, skymaterial, and water material
  • #17400: Add helpers for vector3 length and distance
  • #17401: Update stackpanel to respect idealratio
  • #17399: Inspector: Add glTF export option for Draco
  • #17393: Supporting more NPE transformations
See More
  • #17394: Use the scaled Light intensity for the Atmosphere
  • #17397: Improve performance of audio engine V2 add/remove sound
  • #17395: math.vector.functions cleanup and additions
  • #17365: DumpData: Refactor for glTF export in BN
  • #17389: Inspector v2: Improved extension details
  • #17381: FrameGraph: add new task + several fixes
  • #17391: Add sounds list to new audio engine
  • #17392: Deprecate old audio engine scene properties and functions
  • #17390: Add ignoreBody filter for IRaycastQuery
  • #17388: SSAO2 camera fovMode support + Initialization with Ortho Camera Fix
  • #17383: SSAO2: Fix rendering artifacts when switching camera mode
  • #17387: React overlay off by default

This list of changes was auto generated.

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