Changes:
- #17402: [FloatingOriginMode] Support reflection probe / reuse eyePosition logic
- #1715: making sure we use the vr vew matrix
- #286: Automatons Objects; test code to follow
- #283: Adjusted property 'clearColor' on class 'scene' to type 'any'.
- #17403: _isDirty support for *ToRef vector functions
- #17398: [FloatingOrigin] Support clip planes, skymaterial, and water material
- #17400: Add helpers for vector3 length and distance
- #17401: Update stackpanel to respect idealratio
- #17399: Inspector: Add glTF export option for Draco
- #17393: Supporting more NPE transformations
See More
- #17394: Use the scaled Light intensity for the Atmosphere
- #17397: Improve performance of audio engine V2 add/remove sound
- #17395: math.vector.functions cleanup and additions
- #17365: DumpData: Refactor for glTF export in BN
- #17389: Inspector v2: Improved extension details
- #17381: FrameGraph: add new task + several fixes
- #17391: Add
soundslist to new audio engine - #17392: Deprecate old audio engine scene properties and functions
- #17390: Add ignoreBody filter for IRaycastQuery
- #17388: SSAO2 camera fovMode support + Initialization with Ortho Camera Fix
- #17383: SSAO2: Fix rendering artifacts when switching camera mode
- #17387: React overlay off by default
This list of changes was auto generated.