github BabylonJS/Babylon.js 8.30.4

14 hours ago

Changes:

  • #17245: Adding dispose for player
  • #17244: glTF Exporter: Subset all indices arrays
  • #17241: glTF Exporter: Missing start offset
  • #17237: glTF Exporter: Fix spec-gloss conversion
  • #17243: SFE: Context menu to allow removing all custom block definitions
  • #17242: FrameGraph: miscellaneous
  • #17238: [Fluent/InspectorV2] ColorPicker bug fix / styling updates
  • #17236: [InspectorV2] Texture preview component
  • #17239: Navpluginv2 3
  • #17235: glTF Exporter: Fix ArcRotateCamera export
See More
  • #16708: glTF Exporter: Fixes and clean-up for camera rotations
  • #17234: Fix floating origin bugs causing meshes to not be properly offset
  • #101: Drawing a Line
  • #17233: Viewer: Fix lighting regression now that we use PBRMaterial by default
  • #17229: Navpluginv2 3
  • #17219: TextureTools: Export WhenTextureReadyAsync
  • #17212: GS SOG
  • #17230: NPE: Add support for cameraPosition, Fresnel and Initial Direction
  • #17232: Inspector v2: Various fixes and cleanup
  • #17231: Remove the hard dependency to Color in MaterialHelper.functions
  • #17227: Texture: Update _delayedOnLoad for updateUrl()
  • #17226: Prevent WebGL error 'GL_INVALID_OPERATION: glDrawElements: Insufficient buffer size'
  • #17225: Navpluginv2 2
  • #17224: Adding support for text alignment attributes
  • #17223: Atmosphere updates

This list of changes was auto generated.

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