github BabylonJS/Babylon.js 8.23.2

latest releases: 8.26.0, 8.25.2, 8.25.1...
15 days ago

Changes:

  • #17046: Instanced meshes: Fix disabled instances not removed from display
  • #17045: Add Lazy helper class and use it for dynamic imports
  • #17044: glTF Exporter: Use stored image data of Textures
  • #16866: Initial clustered lights implementation (tiled clustering only)
  • #17043: Optimize glTF animation loading
  • #17026: fix(viewer): adjust IBL direction with useRightHandedSystem
  • #17042: Adding support for texture and color update in NPE converter
  • #17039: Update manifold version to 3.2.1
  • #17040: FrameGraph: adds support for frozen meshes + allows no output color texture for the geometry buffer renderer task
  • #30: Implement rectangle mesh?
See More
  • #29: Tutorial 7 - Animations files are missing
  • #16998: [Fluent/InspectorV2] Fix bugs in number/text input; Add input validation UX; Refactor colorPicker to use new components
  • #17038: DumpData: Fix implicit download
  • #17015: DumpTools: Add bitmaprenderer fallback when ThinEngine is unavailable
  • #17037: glTF Exporter: Some pruning
  • #17034: ShadowGenerator: optimize renderList parsing in Parse
  • #17031: geometry: skip getFloatData if not needed
  • #17036: ObjectRenderer: Fix crash when bounding box renderer not present (follow up)
  • #17032: Object Renderer: Fix crash when bounding box renderer not present
  • #17033: [InspectorV2/Fluent] BoundProperty auto-detects known compoundProperties and uses their compoundPropertyHooks

This list of changes was auto generated.

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