Changes:
- #17046: Instanced meshes: Fix disabled instances not removed from display
- #17045: Add Lazy helper class and use it for dynamic imports
- #17044: glTF Exporter: Use stored image data of Textures
- #16866: Initial clustered lights implementation (tiled clustering only)
- #17043: Optimize glTF animation loading
- #17026: fix(viewer): adjust IBL direction with useRightHandedSystem
- #17042: Adding support for texture and color update in NPE converter
- #17039: Update manifold version to 3.2.1
- #17040: FrameGraph: adds support for frozen meshes + allows no output color texture for the geometry buffer renderer task
- #30: Implement rectangle mesh?
See More
- #29: Tutorial 7 - Animations files are missing
- #16998: [Fluent/InspectorV2] Fix bugs in number/text input; Add input validation UX; Refactor colorPicker to use new components
- #17038: DumpData: Fix implicit download
- #17015: DumpTools: Add bitmaprenderer fallback when ThinEngine is unavailable
- #17037: glTF Exporter: Some pruning
- #17034: ShadowGenerator: optimize renderList parsing in Parse
- #17031: geometry: skip getFloatData if not needed
- #17036: ObjectRenderer: Fix crash when bounding box renderer not present (follow up)
- #17032: Object Renderer: Fix crash when bounding box renderer not present
- #17033: [InspectorV2/Fluent] BoundProperty auto-detects known compoundProperties and uses their compoundPropertyHooks
This list of changes was auto generated.