github BabylonJS/Babylon.js 8.21.1

latest releases: 8.26.0, 8.25.2, 8.25.1...
one month ago

Changes:

  • #16977: Serialize decorator: Handle arrays
  • #16974: RH WebXR camera fix
  • #16691: RH camera fixes
  • #3: Add Color tint support to Sprite and Layer
  • #16951: Inspector V2: SkyMaterial, AbstractMesh Occlusions, AbstractMesh Edge Rendering
  • #16972: Exporters: Refactor texture pixel reading
  • #16970: Fix shader material clone missing the alphaMode
  • #16969: Add WebXR hand parenting
  • #10850: [XR] Initial support for WebXR camera parenting
  • #2236: Removed slider.foreground to use color property instead
See More
  • #332: Allow models to load without physics engine
  • #16954: Adding debug properties for mesh in InspectorV2
  • #16963: Adding scene properties
  • #16965: Stringify baby
  • #16964: Allow NME to serialize RTTs
  • #16948: USDZ Exporter: Export alpha channel when alphatest on
  • #16960: Inspector v2 standard material light & color properties
  • #16959: Inspector v2 mesh general properties
  • #16957: Add all mesh advanced properties to inspector v2
  • #16962: Address feedback
  • #16955: Frame Graph UI - Inspector V2
  • #16961: Inspector v2: Common material props
  • #16956: Add mesh display properties for inspector v2
  • #16952: Finish animations panel
  • #16958: Add animationGroup to inspector v2
  • #16953: Inspector v2 post process properties, camera bound properties tidy up
  • #16950: Inspector v2: Stub out animation groups properties
  • #16946: Viewer v2: Switch back to WebGL as the default for now
  • #16944: Inspector v2: Scene Explorer filtering
  • #16945: Fix GUI 2D optimization and consistently apply states when measuring
  • #16849: Fix RH camera inputs

This list of changes was auto generated.

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