Changes:
- #16935: Patch trigger
- #16932: Fix Smart Filter Debugger build instructions
- #16931: Make CustomShaderBlock resilient to incompatible default values, simplify log/warning/error handling in SFE
- #16929: USDZ Exporter: Place "Materials" under the default prim
- #16930: Fix bug when blob where requested to IDB
- #16826: Support vertex pulling
- #131: Referenced BabylonJS demos
- #16927: _updateLight now works with _loadedModels
- #16926: PBR node material: Fix iblIntensity in reflection block
- #16924: Fix submesh identification with picking octrees
See More
- #16921: NME DebugBlock focus lock
- #16925: Fix #16921
- #16923: Don't apply fog on skybox by default
- #16919: [Fluent/InspectorV2] Add nullable property support to PropertyLine/BoundProperty
- #16922: Fix alphaMode serialization of Node Materials
- #16916: Improved depth/stencil support in the engine and in frame graphs + miscellaneous
- #16920: Add update-version script to dev/smart-filters in preparation for adding SFE to Tools CD
This list of changes was auto generated.