github BabylonJS/Babylon.js 8.10.1

latest releases: 8.26.0, 8.25.2, 8.25.1...
3 months ago

Changes:

  • #16713: ThinTexture now respects wrapU/V/R previously applied to the InternalTexture it wraps
  • #16712: Viewer: Add missing element event for shadows config
  • #16711: Viewer Configurator: Add shadows to Viewer Configurator
  • #16636: Inspector v2 foundation + some partial impl + stubs
  • #16710: Frame Graph: Add support for autoCalcDepthBounds when frameGraph is defined at scene level
  • #16707: Viewer: Switch from ShadowOnlyMaterial to BackgroundMaterial
  • #16696: Viewer IBL shadow fixes
  • #16706: glTF interactivity extension updates
  • #16705: Fix inspector bugs where animation target name gets cut off and clicking on it does not link to target
  • #16704: Add AudioEngineV2 sound clone method
See More
  • #16699: shape accessor for CharacterController
  • #16697: Rh test
  • #16702: Add IReadonlyObservable (interface for receiver side of Observable)
  • #16701: Fix nasty bug
  • #16700: Optimization for NME: teleports will do nothing if the input node is …
  • #16691: RH camera fixes
  • #1: Object has no method 'createSphere'
  • #16694: Fix incorrect rotation in billboard mode RH
  • #16695: NME: Consolidate SFE mode logic into SmartFilterTextureBlock
  • #16687: Fix compile error for WebGPU and animated meshes
  • #16688: Add loading support for EXT_materials_specular_edge_color
  • #16686: Add functions to clear IBL shadow casters
  • #16689: Removing file commited by mistake

This list of changes was auto generated.

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