github BabylonJS/Babylon.js 7.6.0

latest releases: 7.33.0, 7.32.5, 7.32.4...
6 months ago

Changes:

  • #15082: Add some unit tests for valid input combinations and dynamically updated output type
  • #15081: KTXTextureLoader - Push instead of unshift
  • #15080: Fixes for playground and sandbox
  • #15064: GUI JSON parse - provide callback to allow updating link URLs from development to production servers
  • #15079: Fix #15064
  • #15078: [XR] Failproof the snippet reference in NearInteraction
  • #14989: [XR] Failproof the snippet reference in NearInteraction
  • #15075: Fix ammo.js memory leak
  • #15076: Allow changing CleanUrl from Tools
  • #15066: Adding new debug tools to the scene Inspector : copyCommandToClipboar…
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  • #15071: Add GLSLANG and TWGSL to the core es6 package
  • #15072: Allow resetting the default draco instance
  • #15073: WebGPU: Fix this being undefined in some callbacks
  • #15053: Update Tensor types, for accuracy
  • #15070: WebGPU: Fix SSAO
  • #15069: Quick Workaround on thin engine build issues
  • #15063: Fix an issue with native engine function extension.
  • #15061: [NME] Mouse Block
  • #15068: Support older typescript versions
  • #15067: SSR: Fix in orthographic mode
  • #15065: Revert "Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode"
  • #15062: update dependencies, support node 22
  • #15059: The disposed engine needs to be the thinengine
  • #15027: xrCompatible false per default, canvas made compatible on demand
  • #15060: Allow output type changes to propagate through the NME graph
  • #15050: Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode
  • #15052: Updated engine caps to enable linear sampling from float and half float
  • #15058: Fix GetFontOffset missing in ThinEngine
  • #15057: Bump ejs from 3.1.9 to 3.1.10

This list of changes was auto generated.

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