Changes:
- #15082: Add some unit tests for valid input combinations and dynamically updated output type
- #15081: KTXTextureLoader - Push instead of unshift
- #15080: Fixes for playground and sandbox
- #15064: GUI JSON parse - provide callback to allow updating link URLs from development to production servers
- #15079: Fix #15064
- #15078: [XR] Failproof the snippet reference in NearInteraction
- #14989: [XR] Failproof the snippet reference in NearInteraction
- #15075: Fix ammo.js memory leak
- #15076: Allow changing CleanUrl from Tools
- #15066: Adding new debug tools to the scene Inspector : copyCommandToClipboar…
See More
- #15071: Add GLSLANG and TWGSL to the core es6 package
- #15072: Allow resetting the default draco instance
- #15073: WebGPU: Fix this being undefined in some callbacks
- #15053: Update Tensor types, for accuracy
- #15070: WebGPU: Fix SSAO
- #15069: Quick Workaround on thin engine build issues
- #15063: Fix an issue with native engine function extension.
- #15061: [NME] Mouse Block
- #15068: Support older typescript versions
- #15067: SSR: Fix in orthographic mode
- #15065: Revert "Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode"
- #15062: update dependencies, support node 22
- #15059: The disposed engine needs to be the thinengine
- #15027: xrCompatible false per default, canvas made compatible on demand
- #15060: Allow output type changes to propagate through the NME graph
- #15050: Adding new debug tools to the scene Inspector : copyCommandToClipboard & window.debugNode
- #15052: Updated engine caps to enable linear sampling from float and half float
- #15058: Fix GetFontOffset missing in ThinEngine
- #15057: Bump ejs from 3.1.9 to 3.1.10
This list of changes was auto generated.