Changes:
- #16124: NME debug block
- #16123: Added Area Light support for more materials and NME
- #16122: Add Epsilon for GS lambdas
- #16104: Add method to get vertex data as component type
- #16120: Improved Immediate queue management
- #16113: Coloured IBL shadows
- #16109: Move TypedArray utilities
- #16112: Fix loading screen multiple canvases
- #16118: Now the Model type is usable by class that extends Viewer
- #16116: Viewer: fix camera-orbit and camera-target attributes
See More
- #16115: Restore backwards-compatible logic paths in KHR_texture_transform
- #16114: Node Editors: Fix wrong properties displayed in node editors
- #16111: Material: Export the PBRBRDFConfiguration class
- #16108: Add support for manualEmitCount for GPUParticles
- #16085: Add OpenPBR's base_weight material parameter
- #16096: FrameGraph: optimize texture allocation
- #16106: Sprites: Fixed crash when deleting/creating two sprite managers in succession
- #16105: ShadowGenerator: add doNotSerialize
- #16103: Adjustments to IBL shadow blending
- #16078: Initial implementation for Area Lights
- #16101: Add missing environment change event
- #16102: Add missing argument when exporting glTF animation
This list of changes was auto generated.