github BabylonJS/Babylon.js 7.43.0

one day ago

Changes:

  • #16049: Take new viewer out of preview/alpha
  • #16048: Shader material improvements
  • #16047: SPZ color conversion
  • #16046: Mesh: Make cloning thin instances optional
  • #16045: WebGPU: fix crashes in Firefox and Safari
  • #16043: Fix lineMesh cloned alpha values
  • #16038: Mesh: fix LOD management
  • #16042: SPZ splat orientation
  • #16035: Fix asset container mesh for GS
  • #16040: force chrome on WebGPU tests
See More
  • #16037: Small Viewer fixes
  • #16036: Morph target manager: Don't recreate texture if not needed when updates are re-enabled
  • #16025: If HTTP connection closed prematurely, consider retry
  • #16034: FrameGraph: Add support for node materials to the frame graph geometry renderer
  • #16033: GreasedLine OIT support
  • #16032: Fix Animation loop in CreateAndStartAnimation
  • #16029: Add getter for tagged entities in asset container
  • #15668: Erroneous morph target manager ids
  • #16031: Minor allocation optimization
  • #16030: SubMesh: pre-allocate buffers for _getLinesIndexBuffer
  • #16028: Fix NormalMaterial with ThinInstances
  • #16024: Make position morph binding as optional in renderers + enable other attrib type morph
  • #16026: FrameGraph: add glow layer block and task
  • #16027: WebGPU: Fix conflicting variable type in GreasedLine shader

This list of changes was auto generated.

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