github BabylonJS/Babylon.js 7.34.3

14 hours ago

Changes:

  • #15855: Better style and popup management for editors
  • #15844: PointerDragBehavior: Support all dragAxis
  • #15854: Switch to Manifold 3.0
  • #15852: Split container - Remove dependencies on split.js
  • #15851: Bump cross-spawn from 7.0.3 to 7.0.6
  • #15853: Fix ktx texture orientation in sandbox
  • #15848: Goal of this PR is to make sure we raise the onNewXXX when the entity…
  • #15847: Move tags to all entities
  • #15850: fix wrong nme frame rendering
  • #15846: fixed leaking observables in XR
See More
  • #15845: Contributing: update links in Pull requests
  • #15835: Viewer suspend rendering when not visible
  • #15813: added onboxhover observable that returns the hovered mesh to boundingboxgizmo
  • #15836: Fix AnimationGroup isPlaying when mask is applied
  • #15840: GPUPicker: Fix class doc
  • #15841: Terrain material: Fix bug when using Cascaded Shadow Maps
  • #15834: Include Lit in viewer lib ES6 bundle
  • #15833: Viewer world space hotspots
  • #15832: PBR material: Fix isScatteringEnabled switch not working as expected
  • #15831: WebGPU: Fix crash when using sub-surface scattering
  • #15823: Viewer annotation custom element
  • #15821: Extract ObjectRenderer from RenderTargetTexture
  • #15780: Needed changes to enable the inspector on the viewer
  • #15809: Small changes to jest, including the recommended jest extension
  • #15830: WebGPU: Add occlusion query module to the core WebGPU engine
  • #15828: Add display name texture property
  • #15668: Erroneous morph target manager ids
  • #15829: Fix Hotspot normal computation//add missing gizmo dispose
  • #15825: Yet another voxelization fix for IBL shadows
  • #15827: Fix input selection crsh on NRGE
  • #15822: Add tags display for Inspector
  • #15824: local declarations on windows use \ instead of /
  • #15819: Better message
  • #15814: hotspot visibility

This list of changes was auto generated.

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