github BabylonJS/Babylon.js 7.25.0

latest releases: 7.32.3, 7.32.2, 7.32.0...
one month ago

Changes:

  • #15555: Remove extraneous load of material base properties in some glTF loader extensions
  • #15553: Using zip compression for the history stack
  • #15552: Fix replacement issue when webGPU
  • #15521: IBL shadows to WebGPU
  • #15546: Add undo / redo support to NME
  • #15551: 3D GUI Near Menu computes the cell size incorrectly
  • #15550: 3D GUI Near Menu computes the cell size incorrectly
  • #15549: Inspector pane resize doesn't stick after mouse up
  • #15548: Inspector pane resize doesn't stick after mouse up
  • #15547: go away flaky test
See More
  • #15545: IBL Shadows in WebGPU
  • #15543: Reduce render count use
  • #15542: Fix es6 build on windows
  • #15537: Allow overriding the default texture loaders
  • #15541: Allow alpha in shadow color
  • #15539: Remove usage of deprecated substr
  • #15538: glob update and relative dir fix in windows
  • #15536: fix screenshot tools custom texture
  • #15535: Fix IBL Shadows async issue during effect creation
  • #15373: Complete migration of Scalar to functions
  • #15534: Add missing export of new gltf extension registry
  • #15533: Dispose sound HTMLAudioElement and streaming source node
  • #15531: Better resource handling when attaching/detaching webxr hands
  • #15529: DepthPeelingRenderer to WebGPU
  • #15532: GS readiness
  • #395: Changing Quaternion fromRotationMatrix to static
  • #15528: Babylon native #395

This list of changes was auto generated.

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