Major updates
- Procedural Geometry (NGE). Doc
- Global illumination Doc
- Gaussian Splatting Doc
- Ragdoll physics Doc
- WebXR improvements and Apple vision pro support Demo
- Advanced animation system updates Doc
- Greased Line Doc
- Advanced Ground Projection Doc
- Seamless texture decals Doc
- MMD Support Doc
Breaking changes
- Thin instances: Change default value for the staticBuffer parameter - [Breaking Change] by Popov72 (#14679)
- Remove deprecated WebVR - [Breaking Change] by RaananW (#14439)
- Added ArrayBufferView to possible input types to load scene content. - [Breaking Change] by SergioRZMasson (#13946)
- Stop baking LH to RH in glTF serializer - [Breaking Change] by bghgary (#13909)
- Add option to material cloning to not clone the same texture multiple times - [Breaking Change] by carolhmj (#13807)