github BabylonJS/Babylon.js 6.49.0

latest releases: 7.4.0, 7.3.3, 7.3.2...
one month ago

Changes:

  • #14920: Add legacy behavior flag to obj loader
  • #14919: Fix PBR Sub Surface
  • #14917: Fix PBR sub surface Dirty mecanism on textures
  • #14915: Update glTF animation pointer property tree
  • #14912: Fix matrix usage on pbr sheen roughness
  • #14913: fix: add actualBoundingBoxAscent and actualBoundingBoxDescent props to ITextMetrics
  • #14911: Some fixes for 6DoF
  • #14910: PBR: fix the "eho" debug mode
  • #14876: Fixed Tensor value typing
  • #14893: Add interpolation option for varying in WGSL
See More
  • #14901: Thin instances: Automatic buffer recreation when static buffer changes
  • #14904: Global Illumination: small fixes to the GI code
  • #14900: fix in PointsCloudSystem: uniform distribution in triangle
  • #2446: Add behavior mechanism
  • #2447: Add a tool to simplify material creation
  • #14903: PointsCloudSystem: simplified triangle area calculation
  • #14902: fix in PointsCloudSystem: uniform distribution across triangles
  • #14899: Removed int from Distance/dot/length
  • #14896: Fract node in NGE should not have Operation property
  • #14898: Fix #14896
  • #14895: Update storybook to new version, including dependencies
  • #14884: Fix obj loader and exporter to support handedness correctly

This list of changes was auto generated.

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