github BabylonJS/Babylon.js 6.38.0

latest releases: 7.14.0, 7.13.3, 7.13.2...
5 months ago

Changes:

  • #14684: improve speed of GaussianSplatting
  • #14690: Adding loadeddata event listener in videoTexture
  • #14688: [XR] Port teleportation observable to feature
  • #14685: Fix camera gizmo set custom mesh
  • #14689: Add clarification about transformed position in shadowLight.
  • #14687: BoudingBoxGizmo Scale Boxes Fix
  • #14686: Add GA to GUI
  • #14680: RSM: add support for reflective shadow maps generation + GI based on RSM
  • #14683: Update WebXRControllerTeleportation.ts
  • #14681: Allow different versions in PG and Sandbox
See More
  • #14679: Thin instances: Change default value for the staticBuffer parameter
  • #14682: Skeleton: Fix empty transform matrices when cloning a mesh
  • #14674: WebGPU: manage context loss and restoration (part 2)
  • #14678: prevent internal misuse of VB
  • #14677: Fix camera not being reattached after a two pointer SixDofDragBehavior
  • #14676: Force texture loading with bitmap when in offscreen canvas
  • #14669: Fix scaling problems in sixDofDragBehavior
  • #14673: Expose _rootUrl of gltf loader as public get property
  • #14672: Nge add2
  • #14671: Nge new blocks
  • #14595: Add nodes to Node Geometry to augment TextureFetch

This list of changes was auto generated.

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