github BabylonJS/Babylon.js 6.23.0

latest releases: 7.26.0, 7.25.2, 7.25.1...
11 months ago

Changes:

  • #14352: ArcRotateCamera: Modify mapPanning to account for upVector
  • #14381: Reverse winding order flag for MeshBlock in NGE
  • #14386: Fix #14381
  • #14383: recreate opaqueRenderTarget if it's needed again for transmission
  • #14385: Fix missing data when using booleans
  • #14384: WebGPU: Fix bug introduced by #14378
  • #14378: WebGPU: Sync with the spec
  • #14379: Geometry buffer renderer: Add an option to generate normals in world space
  • #14377: Procedural texture: Allow to pass shader code when creating a procedural texture
  • #14376: Inspector tweaks for CSM and removing an implicit varying from shadowsFragmentFunctions.fx
See More
  • #14373: Fix stupid bug
  • #14372: AnimationGroup: Fix onAnimationGroupLoop observable not triggered when mask is not empty
  • #14371: Mesh: Add a helper method to draw a mesh given a render pass id

This list of changes was auto generated.

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