Changes:
- #12474: better isReadyCheck
- #12473: remove prototype morph
- #12469: Fix infinite recursion with glTF skeleton
- #12461: Create a TBN NME node to handle tangent space orientation
- #12470: Tiny perf improvement
- #12463: [Viewer] fix default material init
- #12468: no plane update for axis gizmos
- #12458: Remove BABYLON namespace references in the Inspector
- #12343: Remove BABYLON namespace references in the Inspector
- #12464: Nine patch overlap fix
See More
- #12462: Add the possibility to pass forcedExtension for a serialized environment texture
- #12466: [NME] Fix light selection in Light Information Block
- #12467: [GUI] Add feature testing to text metrics width
- #12465: Missing null for First go to frame in Animation
- #12459: WebGPU: Fix terrain erosion visualization test
- #12460: Fix GetAngleBetweenVectors precision issue
- #12433: Add backward compatibability for param kind to be "color" for thin instance methods
- #12456: fix tsdoc and add an entry point to set improvementMode for SceneOpti…
- #12455: Save resources by not binding a color texture to a render target
- #12454: Fix PBR input textures typings.
- #12453: Bump ejs from 3.1.6 to 3.1.7
This list of changes was auto generated.