github BabylonJS/Babylon.js 5.49.1

latest releases: 7.33.0, 7.32.5, 7.32.4...
20 months ago

Changes:

  • #13604: Don't export bones of nodes that are not exported.
  • #13601: add debug view on inspector and add method to sync physics body with …
  • #13603: spriteManagers array is optional
  • #13602: Center/Extent fix for aggregates
  • #13596: [XR] correct rotation application in RHS
  • #13599: Inspector: Add missing support for inspectableCustomProperties
  • #13588: RTT: Use same logic for particle systems than in the main path
  • #13589: Particle systems: Fix crash when setting updateInAnimate to true
  • #13592: SSR2: Fix local cubemap support
  • #13593: Geometry Buffer Renderer: Fix specular color not in linear space
See More
  • #13594: WebGPU: Fix crashes after latest spec changes
  • #13586: Add Left/RightHandedBackwardReadOnly vectors
  • #13584: Clean up and improve logic for instantiating nodes in AssetContainer.…
  • #13585: Decal maps: Don't throw an error if the decal map plugin can't be instantiated
  • #13159: [XR] Implementation of WebXR Depth Sensing Feature
  • #13563: [XR] Implementation of WebXR Depth Sensing Feature (reopen of #13159)
  • #13580: Fix connected controls being unset when opening the editor
  • #13562: Decals: Add Decal Map support
  • #13579: Fluid renderer: Fix stencil usage

This list of changes was auto generated.

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