Changes:
- #13429: Fix broken use of TmpVectors in BoundingBoxGizmo
- #13388: Cache loaded dom images on Image class so the playground-editor doesn't have to reload them often
- #13427: Add location to glFragColor in WebGL preprocessor
- #13426: Add dithering option to SkyMaterial
- #13425: Fix sound play function not accepting zero as a valid offset
- #13423: ActionManager: Add support for Material in serialization and parsing
- #13421: PBR material: Fix typo with OBJECTSPACE_NORMALMAP define
- #13419: Export gltf scene level metadata
- #13418: NME: Add a RealTime input
- #13417: Export Scene object metadata to GLTF
See More
- #13415: Fix LoadScriptAsync to reject with proper error
- #13414: some API changes for fade in and out behavior
- #13401: Prevent Uncaught Exception from
ThinEngine.runRenderLoop
whenwindow.SetTimeout
in not defined - #13413: Added test for Dynamic Texture canvas context clip operation
- #13407: Update meshopt_decoder.js to 0.18
- #13411: [GUI] Fix 2 slider3D issues
- #13389: Add a fade out delay to FadeInOutBehavior
- #13406: Prevent Uncaught Exception in NullEngine.dispose
- #13408: Improve pointerDragBehavior customization
- #13410: Properly notify textHighlightObservable
- #13409: NME : Use flag IgnoreTexturesAtLoadTime in ReflectionTextureBaseBlock
This list of changes was auto generated.