github BabylonJS/Babylon.js 5.36.0

latest releases: 7.33.0, 7.32.5, 7.32.4...
23 months ago

Changes:

  • #13327: Fix: ACE always opening with the first targeted animation selected
  • #13326: NME: fixed slowdowns when working in the editor
  • #13320: When rendering in a multi-canvas setup, always render the input view …
  • #13322: Mirror: Fix rendering when cullBackFaces is false
  • #13323: [PG] clear metadata when a new pg is created
  • #13279: PhysicsPlugin refactor
  • #13321: InputManager: Update logic for detecting when to pick
  • #13318: Particle System: Add a parameter to also clone textures when cloning a particle system
  • #13319: Fix bad uniform scale check for rotation gizmo
  • #13303: Support KHR_materials_emissive_stength in glTF export
See More
  • #13291: Add a Fluid Renderer component
  • #13307: Fix: Animation Groups not showing the correct current frame value in …
  • #13305: Call the KHR_texture_transform exporter when exporting a GLTF file
  • #13311: Scene: Make sure dispose cleans up everything even if running custom code raises an exception
  • #13312: Add playback rate getter
  • #13314: [Test] update image from snapshot
  • #13309: Bump decode-uri-component from 0.2.0 to 0.2.2
  • #13310: typedoc update for POV methods

This list of changes was auto generated.

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