github BabylonJS/Babylon.js 5.16.0

latest releases: 7.5.0, 7.4.0, 7.3.3...
21 months ago

Changes:

  • #12768: Native readPixels implementation
  • #12771: perf: Improve MaterialHelper tree-shaking with LightConstants
  • #12769: Skip some WebAPI calls when setting up VideoTexture in the context of Babylon Native
  • #12766: Use only the mesh's enabled state, not its parent's, when cloning.
  • #12764: Always clone skinned meshes for AssetContainer.instantiateModelsToScene
  • #12765: InputManager: Added mouse buttons 4 and 5 to InputManager mouse handling
  • #12755: toolbar can expand now
  • #12762: ArcRotateCamera: Modify rotation logic to use invertRotation flag
  • #12754: fixed scene tree not sticking
  • #12760: Expose pendingData APIs publicly
See More
  • #12761: DeviceInputSystem: Made mousewheel passive option set to false when supported
  • #12759: Fix 3D slider observables and visibility
  • #12758: Serialize getters instead of private vars
  • #12756: WebGPU: Comply with variable naming restrictions
  • #12753: Fix camera cloning of ortho params
  • #12750: Add engine option for using exact sRGB conversions in the shader.
  • #12751: Remove loading of GLTF files as the current architecture doesn't support them

This list of changes was auto generated.

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